
Spock
Enterprise Crew
| Captain Maneuver | Base Chance | With Science Synergy | With Engineering Synergy | With Command Synergy |
|---|---|---|---|---|
| Increase Accuracy at the start of each round | 15% | +5% | +10% | +10% |
| Science Synergy Officers | Engineering Synergy Officers | Command Synergy Officers | ||
|
Bones
Captain Ability
Increase Officer abilities during combat
Officer Ability
Increase Defence of all Officers on the bridge when hit Ranks: 10%/ 15%/ 20%/ 25%/ 30% |
Scotty
Captain Ability
Increase Ships repair speed
Officer Ability
Increase ship’s Hull Health Ranks: 10%/ 12%/ 14%/ 16%/ 20%
Uhura
Captain Ability
Chance to delay opponent’s fire by 1 round when own shield is deleted
Officer Ability
Increase ship’s Accuracy Ranks: 40%/ 50%/ 60%/ 70%/ 80% |
Arkady
Captain Ability
Chance to inspire Morale for 3 rounds when Shield is depleted
Officer Ability
Increase Shield Health Ranks: 10%/ 12%/ 14%/ 16%/ 20%
Kirk
Captain Ability
Increase all officer stats when the ship has Morale
Officer Ability
Chance to inspire Morale to his ship for 2 rounds Ranks: 50%/ 60%/ 70%/ 75%/ 80%
Sulu
Captain Ability
Chance to inspire Morale when being hit by a critical hit
Officer Ability
Increase Energy Damage when ship has Morale Ranks: 15%/ 20%/ 25%/ 30%/ 40% |
| Officer Tier | Level | Attack | Defense | Health | Officer Ability | Ability Chance |
|---|---|---|---|---|---|---|
| Ensign I | 5 | 18 | 100 | 45 | Restore Shield by % of crew’s Defence when having Morale | 25% |
| Lieutenant JG II | 10 | 35 | 300 | 88 | 50% | |
| Lieutenant III | 15 | 58 | 491 | 144 | 100% | |
| Lieutenant Commander IV | 20 | 84 | 715 | 210 | 400% | |
| Commander V | 30 | 146 | 1243 | 366 | 750% |