Weyoun
Explorer Strike Team
Captain Maneuver | Base Chance | With Command Synergy | With Science Synergy | With Engineering Synergy |
---|---|---|---|---|
On round start, chance to apply Morale for 3 rounds when fighting against a player, if on an Explorer | 20% | +10% | +40% | +40% |
Command Synergy Officers | Science Synergy Officers | Engineering Synergy Officers | ||
Ikat’ika
Captain Ability
Increases all Mitigation stats for 1 round, every round, when fighting players and on an Explorer.
Officer Ability
Increases Weapon Damage at the start of each round, for 3 rounds, when fighting players, and on an Explorer with Morale Ranks: 53%/ 55%/ 62%/ 70%/ 80%
Jack Ransom
Captain Ability
Loyal to a Fault
Officer Ability
On round start, if on an Explorer with Morale, Increase Isolytic Cascade for 1 round Ranks: 60%/ 75%/ 90%/ 110%/ 130% |
Pon
Captain Ability
A chance, at the start of combat, to delay the opponents weapons for 3 rounds, while fighting players, and on an Explorer
Officer Ability
Decreases opponent player’s Critical Chance at the start of each round, for 3 rounds if on an Explorer with Morale Ranks: 52%/ 57%/ 63%/ 70%/ 78% |
Officer Tier | Level | Attack | Defense | Health | Officer Ability | Ability Chance |
---|---|---|---|---|---|---|
Ensign I | 5 | 100 | 100 | 100 | Increases Weapon Shots at the start of each round, for 2 rounds, when fighting players and on an Explorer with Morale | 76% |
Lieutenant JG II | 10 | 100 | 479 | 100 | 80% | |
Lieutenant III | 15 | 426 | 745 | 320 | 88% | |
Lieutenant Commander IV | 20 | 602 | 1000 | 452 | 100% | |
Commander V | 30 | 1010 | 1767 | 758 | 120% |
Trait 1 | Trait 2 | Trait 3 |
---|---|---|
Deceptive |
Perceptive |
Mastermind |
Trait 1 Missions | Trait 2 Missions | Trait 3 Missions |
Political Espionage |
Double Agent Interrogation |
Calculated Treachery |
Undercover Mission |
Forensic Investigation |
Methodical Ambush |
Time Heist |