Severus PVP Win Farming

Severus PVP Win Farming

One bug Scopely has never fixed involved Severus. His captain ability removes a percent of opponents hull when your ship is burning. The bug is, that if that when the ship’s hull hits zero, combat ends, it’s considered a win for the Severus ship BUT the opponent’s ship doesn’t die and gets back all the health Severus’ ability took away. So you can use this to very quickly farm wins in any event that requires you to kill an opponent’s ship.

So you set up two ships. One ship with Pike/Moreau OR Picard/Bev with Georgiou (you can use Nero if you don’t have Georgiou, but Georgiou can make the ability happen first round and is guaranteed 100% burning with the boost from Pike/Picard). The other one you set up Severus with full synergy, and this works best on the baby Jellyfish as it boosts his captain ability.

The setup I like best for this is an Envoy with Georgiou crew attacking a Jelly with Severus crew. The reason for that is whichever ship attacks will always get off one shot, because you can’t lose till a shot has happened. So at one point you will die every round with that first shot, and the Jelly has plenty of hull to take a lot of shots from the Envoy. So you can farm pretty much a limitless amount. Both ships have enough warp range to get out of territory so they work in many of the PVP events.

Severus Crew

Captain Side Officer Side Officer
Severus
Severus
Captain Ability
Decrease opponent’s Hull Health each round if own ship is burning
Officer Ability
Increase Damage if own ship is burning
Ranks:
20%/ 30%/ 40%/ 50%/ 60%
Charvanek
Charvanek
Captain Ability
Chance to cause Burning for 3 rounds when Hull Health is lower than 80%
Officer Ability
Increase Armour Piercing by Health
Ranks:
100%/ 200%/ 400%/ 800%/ 1600%
D’Jaoki
D’Jaoki
Captain Ability
Increase Officers Health for 1 minute after winning a battle
Officer Ability
Increases Mitigation by % of Officer Health whilst opponent is burning (Tooltip incorrect)
Ranks:
20%/ 40%/ 100%/ 250%/ 500%
Decius
Decius
Captain Ability
Increase Accuracy, Armor Piercing and Shield Piercing against stronger ships.
Officer Ability
Increase Damage each time the ship gets hit
Ranks:
6%/ 7%/ 8%/ 9%/ 10%
Mirek
Mirek
Captain Ability
Chance to cause burning for 1 round when ship is hit
Officer Ability
Increase Damage against Federation by % of crew’s Defence
Ranks:
25%/ 35%/ 75%/ 175%/ 500%

Georgiou Crew

Captain Side Officer Side Officer
Jean-Luc Picard
Jean-Luc Picard
Captain Ability
Increase the effectiveness of all Officer Abilities that trigger in combat
Officer Ability
Increase Critical Damage against Hostiles and Armadas
Ranks:
5%/ 10%/ 15%/ 20%/ 25%
Beverly Crusher
Beverly Crusher
Captain Ability
When fighting Hostiles and Armadas, restore Shield by % of crew’s Health
Officer Ability
When fighting Hostiles and Armadas, increase mitigation by % of crew’s Defence.
Ranks:
150%/ 200%/ 250%/ 300%/ 350%
Georgiou
Georgiou
Captain Ability
Decrease opponents officers attack when opponent is burning
Officer Ability
Chance to deal Burning for two rounds at the start of each round
Ranks:
50%/ 60%/ 70%/ 75%/ 80%
Pike
Pike
Captain Ability
Increase the effectiveness of all Officer Abilities that trigger in combat
Officer Ability
Increase Ship XP earned
Ranks:
20%/ 30%/ 40%/ 50%/ 60%
Moreau
Moreau
Captain Ability
% Shield healed after winning
Officer Ability
Decrease hostile penetration
Ranks:
30%/ 40%/ 50%/ 60%/ 70%
Georgiou
Georgiou
Captain Ability
Decrease opponents officers attack when opponent is burning
Officer Ability
Chance to deal Burning for two rounds at the start of each round
Ranks:
50%/ 60%/ 70%/ 75%/ 80%

Alternate Burning Crew

Captain Side Officer Side Officer
Jean-Luc Picard
Jean-Luc Picard
Captain Ability
Increase the effectiveness of all Officer Abilities that trigger in combat
Officer Ability
Increase Critical Damage against Hostiles and Armadas
Ranks:
5%/ 10%/ 15%/ 20%/ 25%
Beverly Crusher
Beverly Crusher
Captain Ability
When fighting Hostiles and Armadas, restore Shield by % of crew’s Health
Officer Ability
When fighting Hostiles and Armadas, increase mitigation by % of crew’s Defence.
Ranks:
150%/ 200%/ 250%/ 300%/ 350%
Nero
Nero
Captain Ability
Increase Damage when opponent’s ship is Burning
Officer Ability
Chance to cause Burning when hitting enemy
Ranks:
25%/ 30%/ 35%/ 40%/ 50%
Pike
Pike
Captain Ability
Increase the effectiveness of all Officer Abilities that trigger in combat
Officer Ability
Increase Ship XP earned
Ranks:
20%/ 30%/ 40%/ 50%/ 60%
Moreau
Moreau
Captain Ability
% Shield healed after winning
Officer Ability
Decrease hostile penetration
Ranks:
30%/ 40%/ 50%/ 60%/ 70%
Nero
Nero
Captain Ability
Increase Damage when opponent’s ship is Burning
Officer Ability
Chance to cause Burning when hitting enemy
Ranks:
25%/ 30%/ 35%/ 40%/ 50%